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Nintendo Game Boy - 1989

Project Details

Nintendo Game Boy, brought to life in Maya and textured with making detailed textures using Substance Painter. The model is recreation of the Game Boy's classic design 1989, so I made this texture bit more old kind of style like much used plastic, with dents, and added grunges, finger prints to make more realistic way, roughly scratched buttons, and a monochromatic LCD screen. The attention to detail extends to the carefully crafted texture work, which adds an aesthetic worn and weathered look to the exterior.

Software used
MAYA | PAINTER

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